Posts Tagged ‘wotlk’

You ever get that sinking feeling when joining a group just from looking at the names of the players involved?  Sure you do.  I’ll bet most of the time you just go ahead with the group, hoping against experience that maybe this time it’ll be different?  It never is, is it?

Rule number 1.  Never join a group with any Deathknight whose name looks like something that could have been signed by Arthas if he were dyslexic.

I joined a normal Halls of Lightning on my priest, Aluriel.  It was a while back, a guildie needed a healer to get the instance done on his alt, I was bored and Aluriel was so overgeared she could heal normal HoL with Renew, so along I went.  On joining the group I saw two level 78 Deathknights.  Turns out one was the tank.  A Deathknight willing to tank is usually a good sign, and this guy was no exception.  He was inexperienced but keen to be as good a tank as he could be, and that goes a long way in my book.  He was happy to listen to advice and did as good a job as could be expected, I’d group with him again in a heartbeat.

The other one was called Aarthas.

Yeah, he was as bad as you’re imagining.  He managed to pull off a very spectacular 600 dps.  Just to put this into perspective, Calli was doing 1900dps on Brutallus at level 70.  Aarthas was managing a third of her dps 8 levels later.  I didn’t know it was even possible for a Deathknight to do such miserable dps.  To make matters worse he wouldn’t listen to advice.  Remember the first boss in HoL does that Whirlwind which carves up melee when he goes into Berseker stance?  Recognising young Aarthas for the smacktard that he was, I advised him to simply run clear and not dps at all whenever the boss went into Beserker stance, as I judged him incapable of being able to know when to run out on his own.  Boy did I ever call that one.  I was wasting my time of course, he stayed in and managed to get his arse killed anyway, despite being pre-shielded and HoT’ed.  He was also impatient, dangerously so, causing two wipes due to his pulling adds that neither I nor the inexperienced tank were ready for.  I later found out that he’d been bugging the Deathknight tank in whispers all through the instance to pass on the Axe from the last boss.  This would be the axe that only drops in Heroic mode, of course.

*sigh*

Rule Number 2.  Similar to Rule 1.  Avoid grouping with any Night Elf hunter whose name is based on any derivative of the name “Legolas”.

As I’m sure the horde have discovered since The Burning Crusade was released, nothing attracts the smacktards like a pretty character avatar.  As the wave of moron fruit elf paladins engulfed Silvermoon City, the Horde got a taste of what the Alliance have had to put up with since Orlando Bloom first put on his pointy ears.  Thankfully, instances of Rule 2 are relatively rare these days, as all the night elf huntards called Lególaas are now having fun playing their Deathknights called Arthaaz.  Hopefully, they all rerolled Fruit Elf too.  No reason why the Alliance should enjoy the monopoly on cretins.

Rule Number 3.  If he’s got his class in his name, he’s almost certainly a inbred smacktard with an IQ slightly lower than his shoe size.

Exceptions to this rule are very, very rare, but they do exist.  The exceptions tend to come from those guys, usually from Eastern Europe, who didn’t speak or write English too well when they bought WoW and struggled to come up with a useful name to use on an English language server.  They’ve usually learned to speak pretty decent English since and are now hideously embarrassed at their choice of name and have either taken advantage of the paid name change facility or no longer play “Killerwarrior” as their main.  That’s okay, I’ll forgive anyone who’s prepared to learn and grow as a person.  On the other hand, “Roguefradk” on Hellscream-EU who forms PuGs for Vault of Archavon, kicks out anyone who isn’t covered in epics, wears greens and blue quest rewards himself, struggles to get over 1000dps and kicks anyone who criticises his own dps… well, he can just die in a fire. 

Rule Number 4.  If he has any of the words “dark”, “night” or “shadow” in his name, fake illness and leave the group immediately.

Again, there are exceptions to this rule, but they are pretty rare.  The exceptions tend to come from the same background as the exceptions to Rule 3.  If in doubt, just run screaming for the hills while pulling the cable from your modem.  You’ll thank me in the end.

Rule Number 5.  Any player whose name contains a combination of any of the above 4 rules should be treated with the same morbid fascination as someone who managed to contract both bubonic plague and yellow fever at the same time.  By all means tell your friends, but don’t touch under any circumstances.

We once had a player in our guild who was called Shadowdruid.  His alts were Shadowhunter and Shadowwarrior.

We no longer speak of him.  Ever.

It seems there’s another beta build on the test servers and there’s a fairly massive change been slipped in. WoW Insider just reported that downranked spells now cost much more mana than maximum rank, sometimes more than 100 mana more than the highest rank.  How is this going to affect you?  Over to our panel of experts.  Calli, you first.

*yawn*  Oh sorry, you wanted a comment? Well I guess that on fights like Morogrim Tidewalker in Serpentshrine Cavern, Mages are going to have use max rank Frost Nova to root the murlocs in place and keep them away from the healers, assuming your raid uses that strategy and doesn’t have a tankadin or a Water Elemental to do it from a safe distance.  The increased damage is fairly trivial, so threat shouldn’t be an issue.  Can’t see anything to get excited about, personally.

Ow! Put the stick away!  Ok, ok..  pvp implications…  Well the days of spamming Rank 1 Arcane Explosion to flush Rogues and Kitties out of hiding are well and truly over.  Yes, the Rogues are rolling their faces all over their keyboards in utter glee at this one.  Rank 1 Frostbolt will probably still be used to get that initial snare off quickly but it’s probably going to be a lot more situational now, and the days of spamming Rank 1 Frostbolt to get that Winter’s Chill debuff up are probably long gone too.  Rank 1 Frost Nova in pvp is also dead and buried.  Speaking personally, I’m a raiding Fire Mage who’s already paid the pvp penance to get the trinket, so I have no need to either use downranked anything or pvp at all anymore.

Now on the other hand if I was a Frost Mage who did Arenas or Battlegrounds…  ouch.  Shinano, over to you.

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I’ve got to be honest with you, I have almost no idea which way Calli’s going to spec when Wrath of the Lich King ships.  The one thing I do know is that it won’t be Fire.  Well…  the way Fire seems to be shaping up as the lolspec gimmick tree, that is.

Obviously we can’t tell yet exactly how things are going to end up, and I’ve had a play around with the talent calculators over at WoWhead as I’m sure we all have; but if we can’t say precisely where things are going to end up, we can at least see how things have developed since the closed alpha and get a pretty good idea of the way Blizzard intend things to go.  Fire, the raiding build of choice since after Blackwing Lair, is not looking very competitive in Wrath.  Well, that’s not strictly true.  It is possible to make a decent raiding build of sorts with Fire, you just have to avoid all the gimmick aoe talents.  The problem you then find yourself with is twofold:

1.  You’re arguably worse off than you are with the current cookie cutter 02/48/11 Fire/Icy Veins spec.
2.  Deep Arcane beats seven different shades of shit out of Deep Fire.

Let’s see what Deep Arcane gets us:

1.  40% reduced threat on Arcane spells
2.  80 resistance to all schools of magic
3.  2% of your total mana back on any spell you resist
4.  Clearcasting
5.  The very awesome Focus Magic
6.  30% mana regen while casting, even with Molten Armour
7.  15% more Intellect
8.  Presence of Mind
9.  3% extra spell damage and crit chance
10.  Arcane Power
11.  50% crit damage bonus on ALL spells
12.  Spellpower increased by 25% of your Intellect
13.  6% native spell haste
14.  Arcane Barrage

Two words spring to mind looking at all of that, and they’re both “pew”.  Best of all, you can get all of that at level 65.  By the time you’re 80 you’ll have 15 points left to blow on the Fire or Frost trees.

And this is where things get confusing.

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